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On the left is a slow motion animation, showing an illegal double
hit. Each time the cue struck the cue ball, I drew a vertical black line. Even
at this slow speed, it is very difficult to see the double hit. But notice how
the cue ball follows the red ball (in a manner different from follow using
top-spin). The flickering of the red ball, and the disappearing green cloth is
caused by a flaw in Jasc's Animation Shop. On the right is the same thing in
even slower motion. And it is still difficult to see. What happens is this:
If the cue had not struck the cue ball a second time, the cue ball would have stayed right where it was when it struck the red ball.
Return to Illegal Double Hit In 99 Critical Shots In Pool.